Accidental Empires, Chapter 5 — Role Models

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CHAPTER FIVE

ROLE MODELS

This being the 1990s, the economy is shot to hell and we’ve got nothing much better to do, the personal computer industry is caught up in an issue called look and feel, which means that your computer software can’t look too much like my computer software or I’ll take you to court. Look and feel is a matter of not only how many angels can dance on the head of a pin but what dance it is they are doing and who owns the copyright.

Here’s an example of look and feel. It’s 1913, and we’re at the Notre Dame versus Army football game (this is all taken straight from the film Knute […]

Accidental Empires, Chapter 4 — Amateur Hour

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CHAPTER FOUR

AMATEUR HOUR

You have to wonder what it was we were doing before we had all these computers in our lives. Same stuff, pretty much. Down at the auto parts store, the counterman had to get a ladder and climb way the heck up to reach some top shelf, where he’d feel around in a little box and find out that the muffler clamps were all gone. Today he uses a computer, which tells him that there are three muffler clamps sitting in that same little box on the top shelf. But he still has to get the ladder and climb up to get them, and, worse still, sometimes the computer lies, and there […]

Accidental Empires, Chapter 3 — Why They Don’t Call It Computer Valley

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CHAPTER THREE

WHY THEY DON’T CALL IT

COMPUTER VALLEY

Reminders of just how long I’ve been around this youth-driven business keep hitting me in the face. Not long ago I was poking around a store called the Weird Stuff Warehouse, a sort of Silicon Valley thrift shop where you can buy used computers and other neat junk. It’s right across the street from Fry’s Electronics, the legendary computer store that fulfills every need of its techie customers by offering rows of junk food, soft drinks, girlie magazines, and Maalox, in addition to an enormous selection of new computers and software. You can’t miss Fry’s; the building is painted to look like a block-long computer chip. The front […]

Accidental Empires, Part 7 (Chapter 1d) — Our Nerds

accidental-195x300The founders of the microcomputer industry were groups of boys who banded together to give themselves power. For the most part, they came from middle-class and upper-middle-class homes in upscale West Coast communities. They weren’t rebels; they resented their parents and society very little. Their only alienation was the usual hassle of the adolescent—a feeling of being prodded into adulthood on somebody else’s terms. So they split off and started their own culture, based on the completely artificial but totally understandable rules of computer architecture. They defined, built, and controlled (and still control) an entire universe in a box—an electronic universe of ideas rather than people—where they made all the rules, and could at last […]

Accidental Empires, Part 6 (Chapter 1c) — The Airport Kid

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The Airport Kid was what they called a boy who ran errands and did odd jobs around a landing field in exchange for airplane rides and the distant prospect of learning to fly. From Lindbergh’s day on, every landing strip anywhere in America had such a kid— sometimes several—who’d caught on to the wonder of flight and wasn’t about to let go.

Technologies usually fade in popularity as they are replaced by new ways of doing things, so the lure of flight must have been awesome, because the airport kids stuck around America for generations. They finally disappeared in the 1970s, killed not by a transcendant technology but by the dismal economics of flight.

The numbers […]